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Back to the basic: Synchronization objects

by ebb on January 2, 2012 · 3,378 Comments

In order to explain what synchronizaion objects are, I’ll have to explain what kernel objects are, and how they’re used. Kernel objects are specific objects that besides their functionality also can be in 2 states at any given time: signaled or non-signaled. What happens when an object is signaled, vary a great deal from each [...]

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